Jaakko-with-the-Acetaldehydic-Bouquet, Tommi of Finlandia Vodka, Brewmaster Henkka and Tannin-Toni had all been carousing heavily in the preceding evening, evidently entertaining the idea that the world would indeed end before the gaming session would begin the following day, and thus no moderation was necessary when deciding over whether one's chalice should be predominantly supervacaneous or not. In other words: they had been royally pissed.
So it is quite understandable that it took no less than 40 minutes of dazed dabbling before the missing character sheets had been reproduced, missing experience points were arbitrated and missing egoes had been summoned to take control of those nasty and tameless ids. Super-egoes were not available on that day, on account of them alternatively having the munchies or retching and reeling in da bog. Then we finally got on with the gaming.
... for about 30 seconds, as then the HUSTLER magazine Henkka used as a bookmark between the pages of the rulebook was found. "Even in this Age of Prolific Digital Porn there exist actual paper porn magazines!?" We were sufficiently shocked so that we forgot to ask ourselves: "What the fuck does a titty magazine do between the pages of the rule book and should we have latex gloves on when referencing the rules?"
Apparently there's a Send Your Own Doodle Section in these Harbingers of More Innocent Times that exhibits the MS Paint skills of the general reading populace, said skills being quite on the par with those displayed on the drorings on the walls of kindergartens. Only, there's more 2 meter mega-dongs entering their owners' mouths and rectums. How's that for a WTF? But then we got on with the gaming!
"20B0919.1 The results of the battle could have been catastrophic, had I not been able to hack into the comm net of the pirates so that our contact and quest Prim could hail and convince the pirate vessels to not blow us to smithereens. We were then transported to the flagship for a meeting. The pirate vessel was full to the gunwales with a peculiar type of servitors I think I had previously encountered in the Holy Scriptures depicting the Recaf Combinates of Mandrateus IX. I named them Servitorii Percolatore.
The meeting proved to not be a fruitful one, as the captain of the pirates, James Borte, systematically ignored the negotiation attempts of our captain, instead parlaying with our quest and guide, Prim. My servo skull managed to pick up some of their alarming conversation. They had hungry eyes for the Trickster and seemed to be infatuated with the idea of making us their slaves. They also had some problems with sabotage. I relayed this information to our captain as it could prove to be crucial in the following negotiation attempts. Suddenly one of the pirate vessels accelerated and collided with the space station. 'Sabotage!', cried captain James and took us to the Station."
And then the dog vomited under the table. The expressions in the faces of the hangovery gamers were fascinating! It was like modern descriptive dance of bulging eyes, jumping Adam's apples and profuse tricklery of cold sweat on clammy foreheads. Shoulda taken a video of it, I bet Kiasma would buy it like that! Henkka was also friendly enough to tell that this is not so bad, as the canine in question is prone to eating its own excrement while frolicking in the meadow and then hurling it on the floor once inside.
It's just the little fella's cute way of saying "I vuv U!" After that tidbit of information Jaakko took a rather reprehensive approach to the little dog's attempts on licking his face. I, living rather closer to the nature, am of course well aware that canines, as a rule, only put things inside them via muzzle, but tend to randomly sprout stuff out from all of the openings in them. It is only natural!
Anyway, no-one had bothered to familiarize themselves with the space combat rules, but luckily the rules were quite clear and no huge amounts of time was squandered. Also, the space combat lasted only for half a round, so that helped too. It seemed like it could be a fun and interesting sub-game, though.
The role playing bit was really lacking this time, the hangovery ones were, well, hangovery and I was curiously lethargic, possibly due to the prevalent stink of old booze. Or GM was drowsy, Tommi was unresponsive, I apathetic, Toni was un-charasteristically quiet and Jaakko engaged in the same sports that he always does when nauseous or tired: sniping cheap shots at Tommi and rules lawyering.
But there was more to that than that, something I have encountered before in my own games: somehow the energy of the group was low and perhaps as a result the depictions of GM and also the players were vague and had not much to grab at. In not so many words: the framing of the role playing scenes lacked and that means the role playing suffered too. So higher energy+more details and hooks would be my medicine, although I Know that when in the thick of it, that medicine is almost impossible to take.
"20B0919.2 The space station's information systems were archaic, bug-ridden and massively de-centralized and because of that, no meaningful information on the location of the promised Thwine Superconductors was to be found. As a result our captain declared that we would rid the station of the saboteurs for exchange of the superconductors. It's not that anyone listened, as the queen bee and Prim were busy initiating the hot and steamy pirate-spawning rituals and others kinda just ogled them."
And then the dog vomited under the table. The expressions in the faces of the hangovery gamers were fascinating! It was like modern descriptive dance of bulging eyes, jumping Adam's apples and profuse tricklery of cold sweat on clammy foreheads. Shoulda taken a video of it, I bet Kiasma would buy it like that! Henkka was also friendly enough to tell that this is not so bad, as the canine in question is prone to eating its own excrement while frolicking in the meadow and then hurling it on the floor once inside.
It's just the little fella's cute way of saying "I vuv U!" After that tidbit of information Jaakko took a rather reprehensive approach to the little dog's attempts on licking his face. I, living rather closer to the nature, am of course well aware that canines, as a rule, only put things inside them via muzzle, but tend to randomly sprout stuff out from all of the openings in them. It is only natural!
Anyway, no-one had bothered to familiarize themselves with the space combat rules, but luckily the rules were quite clear and no huge amounts of time was squandered. Also, the space combat lasted only for half a round, so that helped too. It seemed like it could be a fun and interesting sub-game, though.
The role playing bit was really lacking this time, the hangovery ones were, well, hangovery and I was curiously lethargic, possibly due to the prevalent stink of old booze. Or GM was drowsy, Tommi was unresponsive, I apathetic, Toni was un-charasteristically quiet and Jaakko engaged in the same sports that he always does when nauseous or tired: sniping cheap shots at Tommi and rules lawyering.
But there was more to that than that, something I have encountered before in my own games: somehow the energy of the group was low and perhaps as a result the depictions of GM and also the players were vague and had not much to grab at. In not so many words: the framing of the role playing scenes lacked and that means the role playing suffered too. So higher energy+more details and hooks would be my medicine, although I Know that when in the thick of it, that medicine is almost impossible to take.
"20B0919.2 The space station's information systems were archaic, bug-ridden and massively de-centralized and because of that, no meaningful information on the location of the promised Thwine Superconductors was to be found. As a result our captain declared that we would rid the station of the saboteurs for exchange of the superconductors. It's not that anyone listened, as the queen bee and Prim were busy initiating the hot and steamy pirate-spawning rituals and others kinda just ogled them."
Then the dog vomited again and Toni, Jaakko and me decided to make a run for Subway sandwiches across the street while the hurlage was cleaned.
"20B0919.3 So to the deserted portions of space station we ventured. The anarchistic vandals of a pirates had stripped the wiring and data terminals from the corridors so I had no luck in connecting to the station data core. Instead we were attacked by a territorial band of pirates. After suffering no casualties apart from our navigators knee we drove the remaining (remaining as in 'not splattered all over the wall by bolt guns') pirates away.
There's something very disturbed about the space station. The astropath mumbled something about a big corrosive consciousness and developed an unhealthy fixation of making a necklace of fallen pirate's severed fingerbones, our captain was distracted th whole time and our beastly navigator seemed to grow even more ferocious than was normal. Putting two and two together I devised a theorem that there's something big and unhealthy in the station that the brave machine spirit of the colliding pirate vessel tried to rightfully destroy."
Not a huge success in the role playing sense, this session, but the story is still golden and delivered. I enjoyed following the story to emerge from the events and am willing to put the poor role playing in the bin marked: "Hangover Sessions". They happen, and as this session proved, fun can still be had. At least by those of us not suffering from Hangover from Hell.